Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 01-09-2006 , 09:42 AM
pbman's Avatar
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Join Date: Mar 2005
Location: London
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particle instancing

i create my emitter set rates vel ect fine all dandy so far

i create my geometry that i want to instance an instance it
done it now emmits that geo
good

now if i animate a rotation of thus emitter the instanced geometry goes off in the direction of the inital geo if i rotate this they emitt correctly but as time goes along an the go off they rotate also so they r facing the direction of the intial goe

so my q is how is i set it so that the geo all ways is emitted so that its is pointing in the correct direction

thx


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 2 01-09-2006 , 09:52 AM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
dont woz guys i figured it out now

the 1 thing i missed was aimdirection i thought it needed to be on accel but it needs to be on velocity

thx neways


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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