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Old 01-09-2006, 09:42 AM   #1
pbman
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Default particle instancing

i create my emitter set rates vel ect fine all dandy so far

i create my geometry that i want to instance an instance it
done it now emmits that geo
good

now if i animate a rotation of thus emitter the instanced geometry goes off in the direction of the inital geo if i rotate this they emitt correctly but as time goes along an the go off they rotate also so they r facing the direction of the intial goe

so my q is how is i set it so that the geo all ways is emitted so that its is pointing in the correct direction

thx
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Old 01-09-2006, 09:52 AM   #2
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dont woz guys i figured it out now

the 1 thing i missed was aimdirection i thought it needed to be on accel but it needs to be on velocity

thx neways
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