Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 19-10-2011 , 10:16 PM
Registered User
Join Date: May 2011
Posts: 2

Particle instancing of dynamic object?

Greetings People!

Hope someone could guide me in the right direction here.

For example, i have a scene with many tailed objects flying around. (tail is rigged using dynamic hair)

I would like to use particle instancing to instance the tailed object with the dynamic hair.

Would appreciate any suggestions or workaround to this!


# 2 19-10-2011 , 10:46 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Off the top of my head you could use duplicate special and select instances...........dave

Edit:that might work not done it myself

Avatar Challenge Winner 2010

Last edited by daverave; 19-10-2011 at 10:48 PM.
# 3 20-10-2011 , 05:57 AM
Registered User
Join Date: May 2011
Posts: 2
thanks dave, but i'm afraid i was clear eariler.

the reason i would like to use particle instancing of the tailed object rigged with dynamic hair system,

is so i can have control over the animation of the particles, hence control over the bunch of tailed objects
(e.g a bunch of tailed kites flying in unison)

maya particle instancing only works with a static mesh, or a sequential mesh.

not a mesh rigged with dynamics?

tail object rigged with dynamic hair -> particle instance the tail = possible? or workarounds?

thanks in advance!

Last edited by roxs; 20-10-2011 at 08:38 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads