Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-02-2007 , 04:01 AM
Registered User
Join Date: Feb 2007
Posts: 1

shader color change with distance to camera

does anyone have any idea how i can achieve such a simple effect: shader color variation in relation with the object's distance to the camera?

# 2 25-02-2007 , 07:27 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You could use a set driven key


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads