Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-03-2009 , 09:45 AM
lealar's Avatar
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mental ray area light, please help

Here a test of area lights and just wondering about it! Please help and I don't know why?

1pic. just area light and shadow limit with softer.(floor default lambert)

2pic. same area light, but the floor change default lambert to mia_material and the area light limit very hard.

user added image

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# 2 05-03-2009 , 05:58 PM
Gen's Avatar
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That is weird, I tired recreating it and mine looked fine, if you make a new scene does it still happen?


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# 3 06-03-2009 , 01:38 PM
lealar's Avatar
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Much more thanks GT. Can you send me your test scene? I think maybe I had some mistake setting but I don't know.

lealarbooo@126.com

user added image

# 4 06-03-2009 , 06:44 PM
Gen's Avatar
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Check your mail.


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# 5 07-03-2009 , 05:22 PM
lealar's Avatar
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Really thanks alot GT user added image and upload on my system's test. I think the area light still not well but we can use other way to expression.

1pic. on my system's test.
2pic. use spot light, i think better now.

Thanks again.:p

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# 6 07-03-2009 , 07:48 PM
Gen's Avatar
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Yeah you're probably better off using the spotlight lol user added image


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