This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
when you convert a point light to area light in the mental ray node of the light you can change the shape node (regtangle, disc, sphere, cylinder, user...), i guess "user" is to define your own object as a light, but how do you connect them???, how dou you make any object act as a light?
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