Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-03-2009 , 05:50 PM
Dr.Polygon's Avatar
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Adding Blend Shapes

Is there a way to add a new blend shape to an existing set? I know I can save the blends and re-create the set, but it would be nice to be able to just add one when I need it.

Thanks

# 2 11-03-2009 , 02:27 AM
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edit deformers> blend shapes > add


FX supervisor - double negative
# 3 11-03-2009 , 01:25 PM
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sweet. thanks

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