Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-01-2003 , 12:54 AM
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creating a feather

Hello Everyone,

I'm a newbie to this forum and I hope this is the correct place to post this question.

Can someone advise and give me some tips on how I can go about creating a feather? I want to create a hummingbird and I already have the body down but not sure how to go about creating wings with feather.

Any advises are greatly appreciated.

Thanks,
Trimeister

# 2 21-01-2003 , 03:11 AM
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well if you want to create a really detaile feather you could model a polygon cylinder for the centre and then create curves and apply paintfx to them but if you want lots of feathers it might take awhile to render i can explain more if you want to go this way
or the cylinder could be the bird and you could make long curves as feathers : did this quick to show you


Thanks for wasting your time reading this line.
# 3 21-01-2003 , 03:53 AM
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Well, if you consider the SEVERE motion-blured animation of the feathers of a typical hummingbird, I would suggest simply 2d texture maps of medium-high res feather images.

Just an ideauser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 21-01-2003 , 04:59 AM
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Thank you sooo much for your suggestions from both of you. I will give this a try and let you guys know the result.

Thanks again.

# 5 21-01-2003 , 03:46 PM
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Good luck, and let's see it when you get far enoughuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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