Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-09-2010 , 04:01 AM
hamidz90's Avatar
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map

instead of using actual mesh to make it, what you could do is create a texture, something like this: user added image

and use it as a bump or displacement map, this will give you same effect but will greatfly affect your render time

# 2 15-09-2010 , 04:02 AM
hamidz90's Avatar
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my bad o.O i meant to reply to a thread but made a new one instead -.-

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