Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 25-04-2013 , 03:37 PM
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Crystals - How?

How do you actually create crystals in Maya? Please
I looked for tutorials around but found nothing.

That would be really great to learn how to create a scene like this one attached.
Even if that's just a single crystal then replicate the rest.

Thank you.

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# 2 25-04-2013 , 04:23 PM
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Imagination is more important than knowledge.
# 3 25-04-2013 , 04:28 PM
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Hi NextDesign,

That's an interesting start. Thank you for the links. Will start modeling asap and keep you posted on this one.

Appreciated. user added image

# 4 25-04-2013 , 04:31 PM
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# 5 25-04-2013 , 07:44 PM
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That screwdriver tutorial teaches some seriously bad habits, booleans and no cleanup and cranking up render settings with no rhyme or reason and still getting a low quality image. The modeling tut ND posted makes sense, avoid that screw driver one, you're better off beveling some poly cylinders than doing that.


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# 6 26-04-2013 , 03:15 AM
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Then you should see the models I have seen used in film Gen...starships and the like, done in LW and NO cleanups...none.

Cheers Ant


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 7 26-04-2013 , 03:28 AM
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Hi Gen,

Thank you for your view buddy. That's always good to know.

I was thinking more on the lines of using the modeling technique from the link provided by ND and use the shader method for the screwdriver. For some reasons I never had the need to use booleans and never really liked it due to the unnecessary high polycount at the end.

Getting my hands dirty Tonight, so let's see how it goes.
I'm trying to create a world to fit my character I finished modeling the other day.
For uncountable times, I'm trying to create my own 20 secs 3D short and understanding the basic pipeline.
So, at least I finished modeling, texturing, uv, etc etc this new character. user added image
Now, let's build a world for this little guy here.

Just checked your site, very good info there. Basic and straight to the points the FAQ section. Good job mate. Bookmarked for reference.

A short clip of my previous wip:

Work In Progress - Adding Colors in Maya - YouTube

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Last edited by cgisoul; 26-04-2013 at 03:34 AM.
# 8 26-04-2013 , 03:49 AM
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Isnt there a paint effect brush for this?


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 9 26-04-2013 , 03:57 AM
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Hi bullet1968,

The paint effect brush for what? user added image

Cheers.

# 10 26-04-2013 , 04:38 AM
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Making random crystals> I was curious as I have to do something similar for a game LOL

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 11 26-04-2013 , 06:03 AM
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Looks like Rinzler from TRON.


Imagination is more important than knowledge.
# 12 26-04-2013 , 06:26 AM
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Looks like Rinzler from TRON.

I actually used this image from Ben10 Cartoons as my main reference.

user added image


Last edited by cgisoul; 26-04-2013 at 06:57 AM.
# 13 26-04-2013 , 08:39 AM
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Yes there is a paint effects brush look in windows/general editor/visor then paint effects fun folder, still like the one NextDesign posted.................dave

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# 14 26-04-2013 , 08:44 AM
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there is a paint effects brush for crystal, you will need to convert it to a mesh then change the material

https://mentalraytips.blogspot.cz/200...monds-and.html

that should get you started on the material it's for max but it's pretty easy to apply the same thing in Maya

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# 15 26-04-2013 , 08:50 AM
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here same paint effects brush tweaked the material. Really did not have any time to tweak it more but i'm sure you'll have it looking better in no time at all user added image

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From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
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