Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-03-2014 , 06:49 AM
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Join Date: Mar 2014
Posts: 2

3D fluid container emitter Problem

Hey there,

Ive been trying to follow along with some tutorials to create fire effects using fluids but keep running into the same issue.

When i create a default fluid container with emitter or emitter created afterwards the 'smoke' emitted appears all blocky and not smooth like they do in the tutorials. Ive set everything to default yet not sure what is happening. Heres some screens of what it looks like.

user added image
user added image
user added image

Would greatly appreciate any help


# 2 08-03-2014 , 12:42 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Try changing the fluidshape resolution to some thing like 40,40 and 40 render times will increase a lot...............dave

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# 3 08-03-2014 , 03:39 AM
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Join Date: Mar 2014
Posts: 2
Thank you sir, This helped my problem user added image

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