The scene looks fantastic.
Just one question, when you mention Vray, Mentalray and Maxwell, did you mean the same final render / image is done 3 times but in different renders to show render techniques? Just to confirm.
Well if you've got it flaunt it I'll be adding the MD to the tutorial as well as the modeling, so there will be much more complex objects in the final scene, along with hard surface UV layout in Headus. Laying out UV's for complex hard surface objects in Maya is my idea of hell. I'm sure jay will be along in a second to tell us how relaxing it is, but for me Headus = 30 minutes Maya = 4 hours and i keep having to replace the keyboard after smashing my head into it.
Looking really good Dave. And I see somebody's been Marvelous Designer happy!