Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-05-2015 , 03:27 PM
Join Date: Sep 2014
Posts: 13

pass contribution map problem

Hi all

quick question here:
I'm trying to render using pass contribution maps, But adding a contribution maps will take as much as 3 times as long to batch render a single frame, and I've got 300...
I've googled a lot and tried to find an answer, but I haven't found any.
I'm using maya 2014
I've got referenced geometry and textures in my scene, as well as mental ray lights (physical and infinite)
I really appreciate your help.


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