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# 1 06-09-2016 , 10:23 AM
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Join Date: Apr 2014
Posts: 47

Issue Zbrush to Maya NM

Hi community

Can anyone help me, cuz I have created a character in Maya and then took that model to Zbrush, I sculpted it in Geometry HD, but now when exporting my maps, I noticed in Maya it does not show properly the lips with normal maps, they look too much bumped, see pictures:

user added image

user added image


Your help much appreciated!!

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