Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-03-2003 , 02:19 PM
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Final (Almost) Fokker

Well, this seems more like a WIP now so I thought I'd post it here, rather than texturing, for comments and slagging... Still could do more but I wanna take it for a test flight soooonnnnn!!!


Tickety boo and ta ta for a bit...
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# 2 05-03-2003 , 04:15 PM
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yaaaaaaaa, nice man, the model is great and the plane you decided on is even better.. wooooo.Something to me just isnt right about the fromt before the blades... its like it curls up, then inwards.. if it is supposed to be this way you should add some more textures at the end there. Nice sheet metal as well, great job. Now design a panzer tank!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 3 05-03-2003 , 05:17 PM
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PANZER TANK

What you mean like this one!


Tickety boo and ta ta for a bit...
Gazzamataz
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