Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-03-2003 , 12:42 AM
Ultragames's Avatar
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IMF psd v.1.0

This plugin is supposed to allow maya to use PSD's as textures. This way, you dont have to change your work in a PSD, and then convert it to a .JPEG ot .TIF.

IMFpsd v.1.0


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# 2 28-03-2003 , 12:44 AM
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Wow, thanks a lot! I'm sure it's gonna be useful!

-Emo

# 3 28-03-2003 , 02:28 AM
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That's one good thing about Maya on the Mac. All Quicktime files are supported. Including Photoshop layered files. I thought everyone was able to use .psd files as textures, until recently. But, I really like the features of having psd. textures. The only thing is if it's a large file, you can forget about seeing the texture in the viewport.

# 4 28-03-2003 , 05:29 AM
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i dont wanna here about evil macs. I hate the word!

user added image


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# 5 28-03-2003 , 02:17 PM
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Ummm... it's not all that bad yo'. I'm pretty sure Macs are harmless. At least I've never been attacked by one. Maybe your experience with them is different. user added image

# 6 28-03-2003 , 03:55 PM
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Thanks for this link!

It should come in handy.


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