I usually use a simple camera for my render views and all is fine, but I've been trying to use the camera and aim and noticed that when I move the camera the scene and the IPR render update accordingly. On the other hand, when I move the aim, the scene updates but the IPR (nor regular render) doesn't update the view. I have to move a bit the camera so it will update the render. I remember, before it was easy to aim constrain a camera to an object but now days, the aim constraint puts the camera sideways of the object. What am I doing wrong?