Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-03-2021 , 04:09 PM
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Join Date: Jul 2018
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Adding different textures to debossed surfaces

I'm creating multi-sided dice with recessed number characters using actual geometry (displacement map then baked) and want the recessed numbers to have a different texture to the rest of the dice, as you'd expect. The issues are that the dice have to be relatively transparent, so i can't just float a coloured plane in the recessed area and the polycount is going to be very high, so 'painting' the debossed characters would be too messy and time consuming.
Any help would be gratefully appreciated!

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