Originally posted by mtmckinley
I may not be understanding your situation, but I would think you could adjust the UVs of the individual walls to get the same texture to work for each.
Yes but in some cases , I had to create a wall out of 3-4 pieces (somtimes Boolean does not work for some unknown reason)
and even when selecting all the faces together (thus creating a 1 UVset) - it is not consistent , although in some cases it is.
When manually twaeking you get to see the seams
Wow Michael - you were quick