Brick Texture on PolyCubes
I am now modeling a kinder garden and the design has some walls placed in parallel but each has a different length
some of then I traced from the plan I was given and others were merely a copy which was rescaled.
I was Using the Planar projection using the same settings (such as U = 3 V = 3
Problem is that in some cases the relation was kept but in others - the texture appeared stretched
Any Idea ?