Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-09-2003 , 03:21 PM
tricecold's Avatar
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Subdivison Porsche 4S

Well this was my first car modelling try with subdivison surfaces... somehow i am very crap at nurbs so i go subdiv or polies. Tell me what u think thnks....

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# 2 24-09-2003 , 04:33 PM
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Looks like a good start. Keep it up!


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# 3 24-09-2003 , 11:17 PM
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looks good but i think the headlghts area is a bit weird

but great start


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# 4 26-09-2003 , 05:44 PM
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waiting for more updates.


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