Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm kinda new to 3D-modeling, started using maya recently.
I borrowed a wacom tablet from a friend who didn't use it.
Anybody got some experience with these things?
Is it any good with maya (and photoshop which i want to learn for texturing purposes), cause if so i'll try to buy it from him.
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