Create custom tools in Maya with GraphN
Polygonflow has released a public beta version of GraphN, a visual programming system for creating custom tools for use inside other CG applications. The initial public release comes with aRead More
Polygonflow has released a public beta version of GraphN, a visual programming system for creating custom tools for use inside other CG applications. The initial public release comes with aRead More
Autodesk has shared a feature list for the next update to Maya with version 2022.1. Many of the new features concentrate on reducing the learning curve for new users, withRead More
Facial modeler Derrick Sesson who works for Digital Domain has created a retopology toolkit to make it easier to bring geometry from Marvelous Designer into Maya. It’s a Python pipelineRead More
With Universal Scene Description (USD) support for V-Ray 5 for Maya, Chaos ties the renderer to one of the fastest-growing file formats in the VFX industry. It offers a non-destructiveRead More
In a three-minute video, Chaos Group shows you how to quickly make a glass shader in Maya using the V-Ray material. In addition to clear glass, you’ll also learn theRead More
Autodesk has released Maya 2018. The latest version makes Viewport 2.0 Maya’s primary viewport display, and adds a few new modelling and animation features. There’s also improvements to the BifröstRead More
Swiss based company PUX have released Hard Mesh 2 for Maya. The plug-in brings modeling with boolean type operations to the next level. It lets users create complex boolean geometry,Read More
Get a hundred untextured Maya models with this animation kit, that you can use for anything non-commercial you want. The only thing requested is that you leave a link backRead More
BhGhost, the free animation plugin for onion-skinning your animations in Maya, has been updated. The new feature, which is a small but very useful one, will let you isolate and ghost onlyRead More
There will be some big changes to rendering with the new version of Maya, which will no longer ship with mental ray but Arnold as the default rendering engine. This follows theRead More