Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
thankx every buddy thank you very much so thankxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Thread by: maddys Subscribe
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maddys
by maddys
09-06-2006|09:21 PM
Replies: 0
Views: 952
Hello all, I was just in Dire need of how do you bake Animations to a model that I animated, and have it work with the skeleton and IK's to make the...
Thread by: killamike718 Subscribe
Views: 1,194
killamike718 08-06-2006|12:51 AM
Replies: 0
Views: 1,194
alright i'm in the graph editor. just want to copy any single key from frame 5 and put that same value in frame 10. why should this be so freakin...
Thread by: marioshungry Subscribe
Views: 2,660
bennykf1 06-06-2006|11:29 PM
Replies: 2
Views: 2,660
A little about my problem: I have been modeling for a good amount of time now. I can farely easily model what I want quickly. However, there...
Thread by: kurokawa Subscribe
Views: 4,845
kurokawa
by Lt Jim
06-06-2006|07:11 PM
Replies: 4
Views: 4,845
DETAILS: This is a series of scripts to set up and rig a Vehicle using Utility nodes instead of any expressions. The vehicle can be setup to...
Thread by: Davvey Subscribe
Views: 4,540
Davvey
by Davvey
01-06-2006|08:06 AM
Replies: 0
Views: 4,540
Hay :) how can i put myself in a 3d world, and use the camares in maya to move? i have use det keying the green screen before i import det file. ...
Thread by: daxen Subscribe
Views: 3,409
daxen
by daxen
28-05-2006|07:15 PM
Replies: 7
Views: 3,409
Ok, heres what I got. I have a car modeled, and Ive mad it so that when the car moves, the tires rotate with the car accordingly. I want to make...
Thread by: I-Iybrid Subscribe
Views: 7,513
I-Iybrid
by Davvey
27-05-2006|11:52 AM
Replies: 13
Views: 7,513
In an animationKey, there are the rotation components who are interdependant. I need to extract the y component but in a an absolute frame. Do you...
Thread by: fabyyy Subscribe
Views: 1,010
fabyyy 25-05-2006|03:42 PM
Replies: 1
Views: 1,010
I have Maya 6.5
Thread by: daxen Subscribe
Views: 1,059
daxen
by daxen
24-05-2006|08:51 PM
Replies: 0
Views: 1,059
The knee snaps several frames before each key frame and is making me very angry becuase i have spent some time trying to figure this out, I have...
Thread by: Eldwick Subscribe
Views: 1,170
Eldwick
by Eldwick
23-05-2006|03:14 PM
Replies: 3
Views: 1,170
Hi everyone, i'm having some problems with the trax editor... the major one being that i don't really know how to use it properly. i created a...
Thread by: joshlobo Subscribe
Views: 2,209
joshlobo 22-05-2006|11:39 PM
Replies: 0
Views: 2,209
is that possible to create a rig structure without parent only child? so that it just like a square with 4 fixed side, if i move one of the point...
Thread by: kevkevkev Subscribe
Views: 1,192
kevkevkev 22-05-2006|02:22 AM
Replies: 3
Views: 1,192
i'm an animator and i'm ashamed that i have never done this! Teeth rigging. i've created the blendshapes for the phenomes. but how do you rig for the...
Thread by: marioshungry Subscribe
Views: 7,618
marioshungry 20-05-2006|11:16 PM
Replies: 6
Views: 7,618
If I have a normal arm say: leftforearm,leftforearmroll, leftarm,leftarmroll,lefthand.... and my shoulder needs to have two joints like so: ...
Thread by: ulaoulao Subscribe
Views: 2,562
ulaoulao
by varley
19-05-2006|04:05 AM
Replies: 7
Views: 2,562
My question is that every time I move the guy's foot his whole body moves forward with it and I just want to move his foot. How do I fix this?
Thread by: Shontrezzz Subscribe
Views: 1,507
ulaoulao 17-05-2006|04:11 AM
Replies: 6
Views: 1,507
esion thanks that did it, and thanks all who tried to help too
Thread by: Shontrezzz Subscribe
Views: 843
Shontrezzz 16-05-2006|11:27 PM
Replies: 0
Views: 843
can anyone tell me how you can begin to make games after animating an object or character.. because i hear,, maya is responsible for some playstation...
Thread by: Martin-Otyeka Subscribe
Views: 1,121
ulaoulao 15-05-2006|04:34 PM
Replies: 2
Views: 1,121
Is it even possible? Maybe its just my copy of maya -_-. Paint weights is not updating/painting when I attempt to paint a SubD I have...
Thread by: kurokawa Subscribe
Views: 1,223
kurokawa 14-05-2006|02:19 AM
Replies: 4
Views: 1,223
Hey guys, I can't figure out how to add inbetweens for my blend shapes. I can create the first node for inbetweens, but adding it as a problem. I...
Thread by: Anhslaught Subscribe
Views: 5,879
Anhslaught 13-05-2006|06:25 PM
Replies: 7
Views: 5,879
Well, I just downloaded the Xwing from the download section and made a little video for it; nothing fancy, I just want it to work. In the past...
Thread by: bobalie Subscribe
Views: 1,582
bobalie
by bobalie
12-05-2006|02:33 PM
Replies: 3
Views: 1,582
Strange thing, if I add a joint it sticks the joint on the ground. If for example my figure is standing up right and I add say an arm I get a bone...
Thread by: ulaoulao Subscribe
Views: 1,607
ulaoulao 11-05-2006|05:55 PM
Replies: 2
Views: 1,607
Well... I have a question. For large models, like anything organic and bypedal, that is usually one object, how do you animate it? Do you?: 1....
Thread by: bobalie Subscribe
Views: 1,406
bobalie
by bobalie
11-05-2006|04:16 PM
Replies: 5
Views: 1,406
I am posting this in resopnse to my message about a problem I had with set driven key and blend shape sliders. Needless to say, I realized (with much...
Thread by: Lt Jim Subscribe
Views: 6,545
Lt Jim
by bobalie
07-05-2006|11:18 PM
Replies: 2
Views: 6,545
hey guys, i need a bit of help, i downloaded the walk cycle, its great but how would you use that walk cycle along a path, e.g. the character walks...
Thread by: nmistry83 Subscribe
Views: 1,565
nmistry83 07-05-2006|01:40 AM
Replies: 1
Views: 1,565
Hi, I'm a Maya PLE noob looking for some good tutorials dealing with realistically animating 3D models like the Star Wars droids found here. ...
Thread by: jayman30 Subscribe
Views: 1,538
jayman30 07-05-2006|01:39 AM
Replies: 1
Views: 1,538
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