Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
What is the best way to animate a car in a city??? Please answer me...
Thread by: Benny Subscribe
Views: 1,990
Benny 29-05-2004|07:30 PM
Replies: 6
Views: 1,990
I'm animating a camera along a motion path that spans 270 frames. As you can se by the pic attached I have sections where the motion is slowing down....
Thread by: Levi Subscribe
Views: 6,151
Levi 29-05-2004|07:02 PM
Replies: 6
Views: 6,151
I have built my first character and he is ready to be animated for the most part, but im looking ahead and trying to think whats the best way to...
Thread by: Rubberkidney Subscribe
Views: 4,864
Rubberkidney 29-05-2004|05:54 AM
Replies: 10
Views: 4,864
i am a beginner and i am having a lot of problems in setting options in the inter face can any one plz guide me to know well about all the settings...
Thread by: siva Subscribe
Views: 1,094
siva
by siva
29-05-2004|01:41 AM
Replies: 2
Views: 1,094
im trying to animate a clip of moving and interacting machine parts with the trax editor, but when i animate any clip, it will only play in the...
Thread by: Rubberkidney Subscribe
Views: 1,283
Rubberkidney 26-05-2004|06:01 AM
Replies: 2
Views: 1,283
Is it possible? I can get the influence objects' scale to affect the skin, but changing the influence objects' shape has no effect. Basically, what...
Thread by: Gun-Kata Subscribe
Views: 1,947
Gun-Kata 25-05-2004|05:56 PM
Replies: 2
Views: 1,947
I am going back and cleaning up my keys but for some reason i have duplicates in my time line i try to get rid of the but they keep comming back,...
Thread by: kassun Subscribe
Views: 1,092
kassun
by kassun
25-05-2004|05:36 PM
Replies: 2
Views: 1,092
Like say I have a normal size character with some very small appendages. Small joints would be too small relative to the rest of the character, but...
Thread by: Gun-Kata Subscribe
Views: 3,266
Gun-Kata 24-05-2004|10:53 PM
Replies: 1
Views: 3,266
I have these stork things that I have modeled and I want them to sway as if in a breeze. I was just wondering how that would be done, would it...
Thread by: Tim_LIVID Subscribe
Views: 1,378
MutatedHelix 24-05-2004|07:51 PM
Replies: 8
Views: 1,378
Feedback please.
Thread by: nspiratn Subscribe
Views: 1,220
MutatedHelix 24-05-2004|07:46 PM
Replies: 3
Views: 1,220
(Just open the attachment if for a clearer explanation. Open it, and u'll uderstand.) When I try to create Attractors for Fur Animation, the IK...
Thread by: BlueKing Subscribe
Views: 2,312
BlueKing 19-05-2004|03:31 PM
Replies: 3
Views: 2,312
I painted the skin weights on the left arm of my character, then I tried mirroring them onto the right arm and everything seemed to work fine....
Thread by: Gun-Kata Subscribe
Views: 1,301
Gun-Kata
by Kurt
18-05-2004|07:55 PM
Replies: 1
Views: 1,301
I would like to have any and all suggestions, regarding the following problem. I have a bike model. It will be animated doing both front and back...
Thread by: posthumust Subscribe
Views: 2,594
posthumust
by jezzaH
18-05-2004|05:01 PM
Replies: 3
Views: 2,594
Hello, I'm about to start rigging a spherical character. I was thinking I'd put the basic skeleton in there, but I'd also like it if his body did...
Thread by: Gun-Kata Subscribe
Views: 1,996
Gun-Kata
by kal
16-05-2004|10:53 PM
Replies: 2
Views: 1,996
Hello all, Can anyone tell me if additive animation is possible within Maya. What I mean is, if you take a walk cycle and repeat it over say 500...
Thread by: stephen.h1 Subscribe
Views: 1,644
stephen.h1
by doodle
14-05-2004|06:59 PM
Replies: 2
Views: 1,644
Is there any rule of thumb to determine what kind of binding to use? What are the advantages and disadvantages of each?
Thread by: Gun-Kata Subscribe
Views: 1,990
Gun-Kata
by Alan
10-05-2004|08:33 AM
Replies: 2
Views: 1,990
Hi all, you please tell me how I can move my keys in the Graph editor, I need to move the selected keys to the right by a few seconds but I cant...
Thread by: Stephen Subscribe
Views: 1,102
Matic666 10-05-2004|07:58 AM
Replies: 1
Views: 1,102
Hey Everybody, I'm trying to improve the quality of the walk cycles I make. Does anyone know of any sources that I could look at that have tips on...
Thread by: Gun-Kata Subscribe
Views: 1,157
Gun-Kata 30-04-2004|05:27 PM
Replies: 2
Views: 1,157
Hey kurt the cloth/shirt turorial was great, im workin on a girl, she wears a kimono outfit, any advice on layered cloth? Also why do you prefer...
Thread by: HoMaR Subscribe
Views: 1,001
HoMaR
by Kurt
30-04-2004|03:07 PM
Replies: 1
Views: 1,001
hi, I'm trying to make a movie in which an object will apear in the middle. for example: a ball that will appear first at frame number 10. I...
Thread by: yaki Subscribe
Views: 1,574
yaki 25-04-2004|06:37 PM
Replies: 1
Views: 1,574
I modelled a Pup ww1 fighter, and I started animating it. I hit a wall when I came to animating the prop. I need it to look like its spinning very...
Thread by: Bingbiggen Subscribe
Views: 1,504
Bingbiggen 20-04-2004|08:12 PM
Replies: 2
Views: 1,504
Hi people! My doubt is the following: I was animating my object in a way I setted 2 keys using only one axis to rotate it. From the first key...
Thread by: said Subscribe
Views: 1,548
said
by said
17-04-2004|05:19 AM
Replies: 3
Views: 1,548
I'm in the process of making a skeleton for my character that I've created. The problem that I have is that when I'm done applying a spline IK to the...
Thread by: djknucklez Subscribe
Views: 1,234
djknucklez 16-04-2004|01:29 AM
Replies: 2
Views: 1,234
I am wanting to animate a magazine book paging through. What is the best method? Thanks
Thread by: goswald Subscribe
Views: 2,002
goswald 08-04-2004|05:32 PM
Replies: 4
Views: 2,002
I want to make it so when I get to a certian frame in my animation, a shader on an object changes to a different shader. I tried keyframing it, but...
Thread by: I-Iybrid Subscribe
Views: 1,071
I-Iybrid 06-04-2004|02:13 PM
Replies: 3
Views: 1,071
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