I think you have two ways of doing that.
1. making it invisible until frame 10.
2. place the object outside the camera, then in frame 9 set a key, then move the objevt back to where you want it to start and at fram 10 set another key. This will cause the object to move super fast from one location to the other, without any transition.
There can not be Good without Evil, so then it must be good to be Evil sometimes.