Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Hi People. A simple question about blendshapes. When rigging a character I have always been advised to delete my blendShape targets before...
Thread by: Nenox Subscribe
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Nenox 24-10-2003|06:58 PM
Replies: 4
Views: 2,704
I am not sure how one can do this so I thought I'd ask! Thing is I have noticed that when most people do blend shape they have modeled the head of...
Thread by: gazzamataz Subscribe
Views: 2,935
gazzamataz 30-10-2003|10:36 AM
Replies: 2
Views: 2,935
Helo everyone! So far i have been modelling and now I would like to try myself at animating. I have searched for tutorials and there are lots of...
Thread by: Sil-Valeor Subscribe
Views: 1,363
Sil-Valeor 28-10-2003|01:03 AM
Replies: 1
Views: 1,363
When I am making playblasts of my animations, I am able to do it succesfully the first time but the second (and every other time) it only renders the...
Thread by: howardporter Subscribe
Views: 2,368
howardporter 03-11-2003|04:35 PM
Replies: 7
Views: 2,368
Ok here's the problem: When I want to create a clip in the trax editor and transfer the animation to another character with the same attributes in...
Thread by: patrickm Subscribe
Views: 1,653
patrickm 28-10-2003|11:55 PM
Replies: 1
Views: 1,653
I realize that video uses 30 fps, how do I go about changing to that in maya (i believe the default is 25) also will my animation be retimed if it...
Thread by: howardporter Subscribe
Views: 2,211
howardporter 28-10-2003|06:24 PM
Replies: 3
Views: 2,211
Hello, I'm trying to connect my hi-rez character to my low-rez character. I know i have to connect the in mesh of one to the out mesh of the...
Thread by: grunze Subscribe
Views: 1,161
grunze
by Witchy
02-11-2003|12:21 AM
Replies: 1
Views: 1,161
I have a crab leg I need to duplicate and rotate a little to make the 6 leggs of a Blue Crab. I have the one leg finished, with it's skeleton, and an...
Thread by: Exdaix Subscribe
Views: 1,216
Exdaix
by Exdaix
28-10-2003|08:59 PM
Replies: 2
Views: 1,216
hi... i was trying to make animation of car moving along a road..i have done it but the problem is..it doesnt looks real :mad: it looks like the...
Thread by: bytes Subscribe
Views: 1,256
bytes
by bytes
01-11-2003|06:35 PM
Replies: 2
Views: 1,256
I am trying to figure out a good way to rig a gun holster. The holster goes to the mid section of his thigh. I would love to make it move when his...
Thread by: theaps Subscribe
Views: 1,839
theaps
by theaps
01-11-2003|05:17 PM
Replies: 2
Views: 1,839
hi, I'm animating my t. rex, and I'm using the technique demonstrated in the Maya character animation book, group the ik handles in the feet to add...
Thread by: PilotLtKettch Subscribe
Views: 1,780
PilotLtKettch
by Kurt
06-11-2003|04:34 PM
Replies: 4
Views: 1,780
Hi. I have a rather urgent problem with a character that I'm rigging: I have the model in a separate scene, that is refferenced into the...
Thread by: Nenox Subscribe
Views: 1,555
Nenox
by Chris_H
01-11-2003|11:10 PM
Replies: 2
Views: 1,555
So here's the problem, I have my character all modeled and rigged and now I want to animate. What I want is for my character to balance a ball and...
Thread by: Tim_LIVID Subscribe
Views: 4,058
Tim_LIVID 08-11-2003|09:02 PM
Replies: 14
Views: 4,058
I have an animation set up of a mobile phone that opens and then rings etc etc. Anyway I feel that the animation is too quick. All the action...
Thread by: slickrenderer Subscribe
Views: 9,077
slickrenderer 05-11-2003|09:33 PM
Replies: 3
Views: 9,077
:confused: I modeled a gun. I would like to animate it morphing into a gun from something like a sphere. I have tried to do this already using...
Thread by: dligocki Subscribe
Views: 1,154
dligocki 05-11-2003|06:33 PM
Replies: 0
Views: 1,154
Hi everyone, I have a question on keyframes...in my scene I am going to have two characters, and I'm near done rigging the first as well as that the...
Thread by: CyberAL Subscribe
Views: 1,806
CyberAL
by CyberAL
06-11-2003|11:30 PM
Replies: 6
Views: 1,806
I have a curve with 5 clusters attached, and these clusters I wanna contraint to 5 vertices, one per cluster, on a polysurface which should result in...
Thread by: caligraphics Subscribe
Views: 4,516
caligraphics 07-11-2003|02:19 PM
Replies: 1
Views: 4,516
Hi all. I get a huge slow down when I use dope sheet with the trax editor. Is the usual? It doesn't happen at any other time. Thanks
Thread by: jpaton Subscribe
Views: 1,462
jpaton
by jpaton
07-11-2003|05:55 PM
Replies: 0
Views: 1,462
hey this is my first time to rig a character and I was wonder a couple of things: 1. If my model is polygonal, then should I smooth it before...
Thread by: thebrianproject Subscribe
Views: 1,159
thebrianproject 09-11-2003|02:15 PM
Replies: 1
Views: 1,159
HI guys, I have animated a fractal texture over a plane, I have also attached a brownian bump to it. The question is how do I get the bump to follow...
Thread by: stephen.h1 Subscribe
Views: 1,797
stephen.h1 12-11-2003|07:04 PM
Replies: 6
Views: 1,797
Hi! Just rigged my first character (hunanoid) and skinned it. I'v made a group node for everything to be able to move the character anywhere I...
Thread by: christobal Subscribe
Views: 1,911
christobal 13-11-2003|05:41 PM
Replies: 1
Views: 1,911
Does anyone have "normal" joint rotation limits that they give to a human arm using IK? I have set some that I think should work but I get strange...
Thread by: contrast Subscribe
Views: 1,851
contrast 13-11-2003|11:34 PM
Replies: 0
Views: 1,851
Right, I have my animation and it all going great. The thing is that I want certain parts to go faster. Im sure someone as already asked this...
Thread by: Tim_LIVID Subscribe
Views: 1,493
Tim_LIVID
by Kurt
18-11-2003|06:06 AM
Replies: 4
Views: 1,493
Hey I want to rig the wings for a fairy that I am creating. I haven't created them yet, and I was hoping someone would be kind enough to give me...
Thread by: thebrianproject Subscribe
Views: 1,072
thebrianproject 17-11-2003|02:44 PM
Replies: 1
Views: 1,072
I need to add an object to a very precise already-made animation cycle. Is there any way to copy the cycle to the other object or maybe add the...
Thread by: isp_of_doom Subscribe
Views: 1,633
isp_of_doom 18-11-2003|06:46 AM
Replies: 3
Views: 1,633
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