Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Scene Description: The scene is currently made up of: -A sculpted plane with a layered texture made up of a procedural noise map fed into a remap...
Thread by: HcRev Subscribe
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HcRev
by HcRev
04-04-2013|03:45 PM
Replies: 3
Views: 6,436
Hi, thanks for reading this, your help is greatly appreciated. I baked a normal map from hipoly to low poly mesh. The mesh is a character. The...
Thread by: bpears Subscribe
Views: 3,895
bpears 01-04-2013|11:51 AM
Replies: 7
Views: 3,895
Hello everyone I'm new to the forum and also the 3d field and I wanted to ask you for help ... I should create a similar effect to that (for those...
Thread by: clubdavide Subscribe
Views: 2,546
clubdavide 31-03-2013|03:23 PM
Replies: 6
Views: 2,546
Hey all, trying to render a realistic indoor scene with GI and FG enabled with Mental Ray and having a tough go of it. In this first image there is a...
Thread by: strandedpirate Subscribe
Views: 3,607
strandedpirate
by David
25-03-2013|03:15 PM
Replies: 1
Views: 3,607
Well I've run into a situation where I'm sure NextDesign's render script will be my lifesaver. However, before I try that, I'd like to know if anyone...
Thread by: stwert Subscribe
Views: 7,667
stwert
by stwert
23-03-2013|04:28 PM
Replies: 19
Views: 7,667
Hey everyone. I'm working on a project that needs a lighting scenario that's similar to the lighting that was used in the DLC for the video game...
Thread by: aagam Subscribe
Views: 2,844
aagam 20-03-2013|06:32 PM
Replies: 1
Views: 2,844
hi, Is there a way to set a 'bleed' on the render image size? If I've spent a while setting up a render view, I sometimes decide I might need a...
Thread by: se7enhedd Subscribe
Views: 2,543
se7enhedd 19-03-2013|07:32 PM
Replies: 2
Views: 2,543
I've been rendering out a material ID pass with my shots, and I assumed there was a very straightforward way to use each color from them as masks or...
Thread by: stwert Subscribe
Views: 4,847
stwert
by stwert
18-03-2013|12:53 AM
Replies: 9
Views: 4,847
Unfortunately, the pillow here is not showing the details of the edge "ruffles" via the ambient occlusion rendering. I thought it was the way I set...
Thread by: alpahkitty Subscribe
Views: 1,904
stwert
by stwert
17-03-2013|11:05 PM
Replies: 6
Views: 1,904
Ave all From two weeks i try to make good AO. I made this one (1 one). And its good but it could be better. My friend make that one in max (2...
Thread by: SirPi Subscribe
Views: 2,728
stwert
by stwert
11-03-2013|10:56 PM
Replies: 11
Views: 2,728
Hi, I'm baking textures to my model. First I create a test-render, before doing the batch bake with the same mental ray settings. For example: ...
Thread by: ibax Subscribe
Views: 6,418
ibax 08-03-2013|09:36 AM
Replies: 11
Views: 6,418
I've been trying to do a batch render of a model I'm working on. When I click batch render, the dialog box says its rendering the master beauty, and...
Thread by: jkelbs Subscribe
Views: 4,996
jkelbs
by jkelbs
01-03-2013|12:37 AM
Replies: 6
Views: 4,996
I've a problem caused off Baking an IlluminationMap with Turtle, look at the Screen. http://s14.directupload.net/file/d/3173/akb9sqwu_jpg.htm ...
Thread by: ZueB Subscribe
Views: 3,542
ZueB
by ZueB
25-02-2013|03:35 PM
Replies: 2
Views: 3,542
Hello all! I am new to this forum so please go easy if this is a question you may have already come across which has already been answered,...
Thread by: chapo180 Subscribe
Views: 13,911
chapo180 22-02-2013|09:03 AM
Replies: 1
Views: 13,911
Weird problem encountered during batch render. After i rendered them, there seem to have a duplicate object appearing in the images. In my scene, i...
Thread by: choo Subscribe
Views: 6,837
johnnyboh 20-02-2013|10:51 AM
Replies: 2
Views: 6,837
So, I've created a few characters that all have the base Lambert1 material and thus use its skin. But when I Import them all into one scene, they all...
Thread by: Fuzzy Meck Subscribe
Views: 3,527
Fuzzy Meck 18-02-2013|10:14 PM
Replies: 6
Views: 3,527
Till now i've always baked my Textures with the Turtle Plug-In and Maya 2009. But now I'm only wokring with Maya 2011 and with Mental Ray baking I...
Thread by: ZueB Subscribe
Views: 3,265
ZueB 15-02-2013|07:27 PM
Replies: 1
Views: 3,265
I'm trying to render a shot in maya that has some aliasing problems. I think I've tracked it down to a message I get in the Output window. It...
Thread by: stwert Subscribe
Views: 5,077
stwert
by stwert
15-02-2013|06:43 PM
Replies: 3
Views: 5,077
Hello, I think I may have made a mistake when rendering out my scene. I rendered my scene using filename.iff.# file extension. When I go to...
Thread by: itzat Subscribe
Views: 1,759
stwert
by stwert
08-02-2013|03:23 PM
Replies: 1
Views: 1,759
Hello everyone. I created a basic Creeper model (from the game Minecraft), and I'm experiencing a weird problem. When I look at the model in the...
Thread by: Matan2013 Subscribe
Views: 19,987
Matan2013 27-01-2013|03:42 PM
Replies: 18
Views: 19,987
Hey guys, as you can see from my photo, i have a problem with baking normals. i sculpted a high poly mesh in zbrush, imported it as an object into...
Thread by: walldiv Subscribe
Views: 6,568
walldiv 25-01-2013|08:44 AM
Replies: 6
Views: 6,568
Hey guys, it's been a while... does anyone have any ideas how to make a toon outline look like a kid drew it with crayon?
Thread by: Chirone Subscribe
Views: 2,426
Chirone 24-01-2013|09:53 AM
Replies: 3
Views: 2,426
Hello everyone, im using a hex core proccessor and im trying to get all 12cores to render but batch render keeps on crashing. I have try setting the...
Thread by: digitalone Subscribe
Views: 3,349
digitalone 15-01-2013|04:34 PM
Replies: 6
Views: 3,349
Hi, I'm working on an animation right now and I'm having a real problem with the batch render. I'm in maya 2013, and using mental ray. When I render...
Thread by: dgoff96 Subscribe
Views: 10,708
dgoff96
by dgoff96
13-01-2013|12:26 PM
Replies: 6
Views: 10,708
I have a question about the Use Background shader and would appreciate help on. I am trying to make a spot light effect render on the surface of a...
Thread by: Vishader Subscribe
Views: 5,834
Jazz555
by Jazz555
10-01-2013|09:17 AM
Replies: 9
Views: 5,834
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