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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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Preserve UV's in maya?
I want to be able to move a point on a mesh without the uvs being distorted. Max has a check box that does this. I don't think maya has an option for...
Thread by: kavelle
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Views: 2,322
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kavelle
26-07-2006|01:29 AM
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0
Views: 2,322
maya cgfx - where to find shaders?
Where do I find shaders for cgfx. It is supposed to work with .fx files, but info/settings don't seem to show up for them, or they don't seem to...
Thread by: kavelle
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Views: 2,261
by
moroderzone
28-09-2006|09:11 PM
Replies:
2
Views: 2,261
how to position bones without effecting their children
After rigging my character, I realized that one of the bones isn't in the correct place. I want to move the bone to the correct place, WITHOUT...
Thread by: kavelle
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Views: 12,257
by
kavelle
23-08-2006|08:12 AM
Replies:
3
Views: 12,257
out of context marking menu's!
This has been happening for many months (actually, since i started using maya) - Shift + rmb marking menus will seemingly randomly loose context....
Thread by: kavelle
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Views: 1,377
by
mtmckinley
04-11-2006|10:03 PM
Replies:
2
Views: 1,377
Where to begin
Hey, I have background in video editing, after effects etc. and maya animation is something I really want to learn and incorporate into my skillset....
Thread by: kavinderd
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Views: 1,178
by
the_brein
19-04-2007|08:32 PM
Replies:
4
Views: 1,178
Want to make ocean and coast
I am making an intro graphic for a presentation and I want to make the camera run along an ocean and then come up to a cliff and just pull up onto...
Thread by: kavinderd
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Views: 1,086
by
Husam
26-04-2007|11:18 AM
Replies:
1
Views: 1,086
FOR SALE: ***************
Hello! I'm offering ****************** for sale. If you are interested in, please contact me: Kay Gergs (Germany)
Thread by: Kay_G30
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Views: 971
by
David
27-01-2003|08:35 PM
Replies:
1
Views: 971
A few newbie questions re: animation basics
I'm trying (and mostly failing) to do some basic animation stuff...so i've got a few questions. 1. i'm doing a basic skeleton, so i've got a hip,...
Thread by: Kaydray
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Views: 2,689
by
Kaydray
08-07-2004|09:13 PM
Replies:
3
Views: 2,689
creating Geometry constraints
hullo all- can you create geometry constraints only in object mode or is there a way to select components (i.e. faces) of a mesh and constrain...
Thread by: Kaydray
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Views: 1,603
by
Kaydray
19-07-2004|06:55 PM
Replies:
2
Views: 1,603
The history/development of Maya
Hullo all- I somehow feel like getting help from you guys is cheating...but i don't think it is? :ermm: I'm supposed to write a paper on...
Thread by: Kaydray
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Views: 1,202
by
NextDesign
20-08-2004|02:31 PM
Replies:
7
Views: 1,202
Default hotkey problems
Hullo well, never mind, though I was having problems but i was just being silly.... ...I was in capslock and couldn't figure out why my...
Thread by: Kaydray
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Views: 978
by
blomkaal
26-07-2004|08:06 PM
Replies:
1
Views: 978
Non-existent front view
hullo- I get this message whenever I try to set one of my panels to a front orthographic view: But I can set the panel to 'front', it just...
Thread by: Kaydray
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Views: 1,907
by
vladimirjp
04-08-2004|09:14 PM
Replies:
3
Views: 1,907
mentalray Final Gather problem
Please help. I must have something very basic very wrong. I have tried 5 different tutorials - always the same problem. It is all black or...
Thread by: kayto
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Views: 1,055
by
kayto
18-01-2008|06:05 AM
Replies:
2
Views: 1,055
beginners nurbs help
Why does the direction of the curve matter, I've read about the U showing you the direction, but why do you need to know and why would you need to...
Thread by: kaz18
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Views: 903
by
gster123
04-09-2007|06:45 PM
Replies:
1
Views: 903
deformer
anyone know the jiggle deformer??
Thread by: kazeyanus
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Views: 1,380
by
kazeyanus
19-09-2002|12:52 PM
Replies:
0
Views: 1,380
Withdrawal symptoms
I'm having some withdrawal symptoms after my new comp (namely the mainboard) turned out to be defective. I took it back to the reseller and now I...
Thread by: kbrown
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Views: 1,204
by
raul
26-10-2002|04:04 AM
Replies:
4
Views: 1,204
Meteor Studio is hiring
http://www.cgchannel.com/forum/viewthread?thread=226 Hope it's not an April 1st joke...
Thread by: kbrown
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Views: 731
by
kbrown
02-04-2003|07:44 AM
Replies:
0
Views: 731
Hehehe, Some one must be desperate :D
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=2061898269 LOL! :D
Thread by: kbrown
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Views: 1,701
by
tariqrf
26-10-2002|03:59 PM
Replies:
12
Views: 1,701
Dual Athlon XP
Dual Athlon XP Phew...after a painful parturition my new computer is finally up and running :) Well, most of it. I'm getting the second processor...
Thread by: kbrown
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Views: 2,448
by
kbrown
04-12-2002|07:33 AM
Replies:
13
Views: 2,448
Calling for the old beards
I'll post a little email conversation between me and the author of the Digital Effects Animation book here: >>Hi there, >> >>I ran in to the...
Thread by: kbrown
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Views: 1,245
by
Nem
24-09-2002|03:18 PM
Replies:
1
Views: 1,245
Nordic pleasures...
Hrr...Gsus....It's snowing here atm...
Thread by: kbrown
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Views: 1,014
by
adldesigner
05-10-2002|06:14 AM
Replies:
4
Views: 1,014
Maya for Linux?
Hi, At A|W's site they state: Customers wishing to purchase Linux or IRIX versions of Maya should contact a local reseller. I started...
Thread by: kbrown
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Views: 1,775
by
moocow
30-10-2002|06:54 AM
Replies:
3
Views: 1,775
Maya eyecandy
| Page:
1
2
Almost makes you cry :) http://www.aliaswavefront.com/en/products/maya/customerwork/movies/mayaeyecandy.shtml (42MB)
Thread by: kbrown
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Views: 2,237
by
Darkware
06-12-2002|05:27 PM
Replies:
15
Views: 2,237
Oh my...where does it end :)
http://www.theinquirer.net/?article=6086 some quotes: Nvidia claimed its NV30 chip will be twice as fast as the Geforce 4. It confirms it will...
Thread by: kbrown
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Views: 1,370
by
kbrown
09-11-2002|08:36 PM
Replies:
9
Views: 1,370
Disney's animation unit sinking?
http://economictimes.indiatimes.com/cms.dll/html/comp/articleshow?artid=30542186 Oh boy... I hope they'll find a way to get back on their feet...
Thread by: kbrown
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Views: 959
by
Kreed_UK
10-12-2002|09:16 PM
Replies:
6
Views: 959
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