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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Moved:
Script to randomize a property.
Thread by: grunze
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Debug dilemma
Debugging per particle expressions is pain in the butt when you have lot's of stuff affecting things. I figured if I just could export the data out...
Thread by: kbrown
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Views: 1,824
by
kbrown
01-02-2003|12:57 AM
Replies:
2
Views: 1,824
Advanced rigging suggestions
I would like to go further into rigging my characters and gain a solid MEL education mostly for animation (so I can build my own animation tools to...
Thread by: tgx
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Views: 3,914
by
mark_wilkins
30-01-2003|05:02 PM
Replies:
5
Views: 3,914
Is anyone using MEL?
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Of all the forums up here, this one seems to get very little traffic. Either everyone here is very comfortable with MEL and expressions or no one's...
Thread by: dannyngan
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Views: 16,109
by
silviapalara
29-01-2003|10:21 PM
Replies:
40
Views: 16,109
EditPlus w/plugin for editing MEL
K-man got me kinda tweaked on finding a good text editor for MEL because Jext doesn't specifically support MEL and I came across EditPlus. They have...
Thread by: NitroLiq
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Views: 4,199
by
dannyngan
24-01-2003|09:00 PM
Replies:
4
Views: 4,199
Simple script for you all....
To get this section rolling again, I wrote this SIMPLE script just now... It just performs the initial first steps of starting the process of...
Thread by: ragecgi
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Views: 6,517
by
ragecgi
24-01-2003|03:34 AM
Replies:
7
Views: 6,517
MEL Resources?
Hello! Well I've tought about it and I've decided... Since I got into Programming with Computers at first, and now that I like Maya so much,...
Thread by: Emo
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Views: 3,457
by
Emo
19-01-2003|09:57 AM
Replies:
7
Views: 3,457
dannyngan joins us.
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say hello to our new mel script moderator :)
Thread by: David
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Views: 5,786
by
ragecgi
17-01-2003|04:43 AM
Replies:
17
Views: 5,786
Help with expressions for polyplanes
Due to the fact that Windows Movie Maker cannot play 15 individual images from my HD per second (trying to do a real cartoon), I have turned to Maya....
Thread by: Darkware
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Views: 7,075
by
Darkware
16-01-2003|12:24 AM
Replies:
10
Views: 7,075
Runtime start and end?
Happy New Year all! I was wondering if there's a way of setting start and end times on a runtime expression. I mean, since a runtime expression is...
Thread by: Calvin
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Views: 4,052
by
Calvin
15-01-2003|01:26 AM
Replies:
2
Views: 4,052
Execution order?
Is there a way to tell maya which expression gets executed first? My Stormy Ocean project is full of expressions and one of them contains some...
Thread by: kbrown
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Views: 3,577
by
mark_wilkins
14-01-2003|10:59 PM
Replies:
6
Views: 3,577
find object's material via mel
Is there a way to determine an object's material via MEL? Even better, is there a way to find the material that is assigned to a specific face? I...
Thread by: dannyngan
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Views: 22,598
by
dannyngan
14-01-2003|03:58 AM
Replies:
11
Views: 22,598
Need help troubleshooting expression.
I'm playing around with different approaches to simulating seas and whatnot and have been perusing this tutorial. Everything is apparently setup...
Thread by: NitroLiq
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Views: 6,255
by
NitroLiq
08-01-2003|01:32 PM
Replies:
4
Views: 6,255
Another FREE script for you all:)
Check out this thread where I explain the script in detail:) http://forum.simplymaya.com/showthread.php?s=&postid=25759#post25759 ENJOY!!!
Thread by: ragecgi
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Views: 3,003
by
ragecgi
07-01-2003|02:21 PM
Replies:
6
Views: 3,003
animation controls
Here's a script that I wrote to generate custom NURBS shapes for use as animation controls: http://www.dannyngan.com/mel_dannyhelper.htm I've...
Thread by: dannyngan
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Views: 3,160
by
kal
05-01-2003|06:12 PM
Replies:
3
Views: 3,160
What is wrong with my exression it doesnt seem to work.
Cwaist is all the bones gouped so its pivot is in the orgin rfoot and lfoot are my control foot bones. and im tring to gey the waist to say...
Thread by: crgowo
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Views: 4,025
by
crgowo
08-12-2002|05:30 PM
Replies:
4
Views: 4,025
Animating
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what id like a script to do is to aid me in setting keys for animation. a box will come up which is the actual scripted plugin, and whatever object...
Thread by: Nem
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Views: 14,174
by
Nem
25-11-2002|06:57 PM
Replies:
35
Views: 14,174
how do i maid water.
1)how do i maid water. i mean like an sea with waves?
Thread by: smood
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Views: 2,651
by
3djoe
15-11-2002|08:34 PM
Replies:
1
Views: 2,651
character joint expression help!
sup sup fellous and thanx in advanced to all that reply and take the time to read this. im animating a character, i grouped the pelvis joint to...
Thread by: wolv275
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Views: 4,188
by
adldesigner
11-11-2002|09:06 AM
Replies:
8
Views: 4,188
Getting info about file texture node
I need a way to get the width and height of an existing file texture node in pixels using MEL. Anyone? ;) This is a part of a bigger script. I'll...
Thread by: kbrown
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Views: 4,055
by
undo
10-11-2002|11:08 PM
Replies:
4
Views: 4,055
API: getting DAG path for input mesh
I'm writing a node where I've got a MFnData::kMesh attribute as input (called inputMesh). My trouble is I can't seem to get a DAG path to this input...
Thread by: playmesumch00ns
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Views: 4,245
by
playmesumch00ns
05-11-2002|04:49 PM
Replies:
2
Views: 4,245
move command in an expression?
How can I use the command "move x y z" in an expression? I created an boolean attribute "active" and in the expression editor I roughly wrote this...
Thread by: Markuz
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Views: 6,319
by
Markuz
22-10-2002|08:03 PM
Replies:
9
Views: 6,319
Expression Editor Q about rotation increase
1. create cylinder, name it "Coin" 2. scale so it's like a coin 3. Choose Window>Animation Editors>Expression Editor Now, in this window, we can...
Thread by: Darkware
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Views: 9,894
by
kbrown
10-10-2002|07:01 AM
Replies:
14
Views: 9,894
no sliders in 'Attribute collect script"???
Hi all, Thanks for the attribute collect script it looks promising. I get this message when I run the script and get the window for the...
Thread by: Jim
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Views: 3,023
by
Jim
29-09-2002|01:06 PM
Replies:
0
Views: 3,023
attribCol.mel script anyone?????/
Hi all, I saw the post re sliders and reference to the 'attribCol.mel' script. I tried finding on AW site but could not. Would somone mind...
Thread by: Jim
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Views: 2,950
by
Darkon
28-09-2002|06:26 PM
Replies:
1
Views: 2,950
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