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is there a split edge tool in maya 5? I have a 6-sided cylinder (see below piccy) and i need to have the top split apart while the bottom remains...
Thread by: isp_of_doom Subscribe
Views: 2,877
misterdi 03-12-2003|05:20 AM
Replies: 2
Views: 2,877
Ahoy guys, I am modelling an accumulator using poly method but when applied boolean operation, and bevel to the edges I ended up with darksided...
Thread by: Simo Subscribe
Views: 2,881
Simo 28-11-2003|05:10 PM
Replies: 6
Views: 2,881
Hi, Does anyone know how to work on layers with Maya like working on layers with Photoshop? I was watching one of the tutorials and this guy use...
Thread by: tvholicjames Subscribe
Views: 2,597
tvholicjames
by ragecgi
20-11-2003|06:24 AM
Replies: 5
Views: 2,597
Has anyone experienced this before. I have a Birail patch that goes Hay Wire when i put a lattice defomer on it. I'm including the file, try to put a...
Thread by: iron_tick Subscribe
Views: 4,005
iron_tick 18-11-2003|01:17 PM
Replies: 7
Views: 4,005
Hi, I'm working on this model and I'm a little stumped. I'm wondering if someone could provide some tips on the matter. My main concern right...
Thread by: danielh68 Subscribe
Views: 2,507
danielh68 18-11-2003|07:56 AM
Replies: 5
Views: 2,507
Hi, Is there a way to align selected vertices, horizontally or vertically? Thanks, Dan
Thread by: danielh68 Subscribe
Views: 6,655
danielh68 18-11-2003|03:58 AM
Replies: 8
Views: 6,655
i'm using maya unlimited 5.0 and watched the free tutorial on cps and was wondering if the cps abilities are limited to maya complete or if not how i...
Thread by: djmixxmann Subscribe
Views: 3,307
djmixxmann
by Witchy
16-11-2003|08:41 PM
Replies: 3
Views: 3,307
can i use polys or sub D with influencs objects or is it just for nurbs? thanks
Thread by: keithv Subscribe
Views: 1,679
keithv 16-11-2003|05:02 PM
Replies: 1
Views: 1,679
Okay, you guys are extremely awesome artists and great friends and I have to ask a dinky question now (dinky, not "jinkies" ;)) I'm almost ready to...
Thread by: Russell Subscribe
Views: 3,183
Russell 15-11-2003|06:32 PM
Replies: 1
Views: 3,183
When extruding, i sometimes get the problem circled in the attached image. Doesn't always happen, just occasionaly. Any idea what the cause is?
Thread by: mrmacca Subscribe
Views: 1,886
mrmacca
by mrmacca
14-11-2003|11:44 PM
Replies: 3
Views: 1,886
Hey all. I know this is probably not where I should be posting this question or asking at all. I need references for a pig. Sort of, kind of a...
Thread by: cavalt Subscribe
Views: 1,833
cavalt
by cavalt
13-11-2003|02:59 PM
Replies: 4
Views: 1,833
Hey all!! I just came accross this problem recently. I was doing some polygon modeling and all of a sudden my transform hotkeys stoped working. ...
Thread by: cavalt Subscribe
Views: 1,902
cavalt
by cavalt
07-11-2003|06:27 PM
Replies: 4
Views: 1,902
:banghead: I'm working on an opening title for superman its my final project and in my sequence i'm including exterior of the mountain and the...
Thread by: missinna Subscribe
Views: 3,265
missinna 07-11-2003|12:26 AM
Replies: 6
Views: 3,265
I am having problems merging the two edges, thay always seem to flip! It's worked for most of my model, up until now! Please Help! Thanks G
Thread by: goswald Subscribe
Views: 3,321
goswald 06-11-2003|02:54 PM
Replies: 11
Views: 3,321
I have a subdiv object. It has 3-4-5 vertex/edge-face and mental ray can't rendered it. Why? What should i do? Thanks in advance!
Thread by: Youth Subscribe
Views: 2,182
Youth 28-10-2003|02:19 PM
Replies: 3
Views: 2,182
When I try to bevel two curves using bevel plus, I recieve an error message saying: Error: Cannot convert data of type string to type int. if anyone...
Thread by: Siris07 Subscribe
Views: 2,598
Siris07
by Siris07
27-10-2003|07:23 AM
Replies: 4
Views: 2,598
Hi! I got a problem with those black areas (2nd post) : (they only appear with the software renderer .. (maya software, antialaising production...
Thread by: train_ucl Subscribe
Views: 1,582
train_ucl 25-10-2003|10:13 PM
Replies: 2
Views: 1,582
I would like to know, how i can make this with maya, i starting to lose my selfcontrol with this :banghead: thanks a lot
Thread by: dumpstar Subscribe
Views: 1,586
dumpstar 22-10-2003|11:23 PM
Replies: 2
Views: 1,586
Hi, I'm a new comer on Maya and in this forum also. This makes several weeks i'm working on complexe IGS objects. They are integrated in Maya as...
Thread by: Zoltan Subscribe
Views: 2,811
Zoltan
by Zoltan
16-10-2003|04:31 PM
Replies: 6
Views: 2,811
I had a subdivision character that I converted to polygons through modify > convert Sub-D to Polygon. Now i cannot smooth my character... Why not?
Thread by: grunze Subscribe
Views: 1,725
grunze
by Dann
16-10-2003|02:19 AM
Replies: 2
Views: 1,725
Can someone help me? i cant get these to sub D surfaces to attach. tried attach sub d tool, it gave some weird result like it came out of a blender....
Thread by: iron_tick Subscribe
Views: 3,493
Silencer 15-10-2003|08:43 PM
Replies: 6
Views: 3,493
Hello, I am following the Subaru WRX tutorial but, when he model the mudguard (...
Thread by: flys Subscribe
Views: 3,626
flys
by flys
15-10-2003|03:03 AM
Replies: 6
Views: 3,626
I guess I should have asked this with the last question. How do you make shure that you surface normals are pointing out on a nurbs surface? ...
Thread by: moffiosso Subscribe
Views: 1,605
moffiosso 14-10-2003|01:58 PM
Replies: 2
Views: 1,605
How do you make sure curves are going in the same direction? Is there a check like in Rhino 3d? Just Curious Best, Moff
Thread by: moffiosso Subscribe
Views: 1,414
moffiosso 10-10-2003|04:50 PM
Replies: 1
Views: 1,414
while modelling in ploygon mode i often check how it will look when smothed (not sub-d) and then just undo get back back to my modelling mode. But...
Thread by: daveatpressac Subscribe
Views: 1,828
daveatpressac
by Kurt
10-10-2003|03:12 PM
Replies: 1
Views: 1,828
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