Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
while modelling in ploygon mode i often check how it will look when smothed (not sub-d) and then just undo get back back to my modelling mode. But...
Thread by: daveatpressac Subscribe
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daveatpressac
by Kurt
10-10-2003|03:12 PM
Replies: 1
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Hello! I got that Problem, you see on the attached picture. Geometry´s history: 2 nurbs surfaces (upper surface, lower surface), converted to...
Thread by: train_ucl Subscribe
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train_ucl 09-10-2003|10:25 AM
Replies: 2
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I have made a NURBS curve (heart shaped to fit the pool in the challenge) using the CV curve, closed it, and then used the Make Planar command to...
Thread by: Nataliia Subscribe
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Nataliia 09-10-2003|01:57 AM
Replies: 2
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Hi, I'k trying to attach two surfaces as shown it the picture, but after I've performed the attach, the resulting surface is kind of deformed. ...
Thread by: nspiratn Subscribe
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nspiratn 09-10-2003|01:49 AM
Replies: 8
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Can anybody help me? i tried to loft with imported illustrator curve... but it wont hold on it even if i reverse defferent parameter please...
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otaku 08-10-2003|01:15 PM
Replies: 5
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Hi, could someone please tell me how to scale two faces of the same poly object but on their own local axis, when I try at the moment they only scale...
Thread by: ade90054 Subscribe
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ade90054 07-10-2003|03:06 PM
Replies: 2
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Oy! I have a sub-d character. He stsrted out as a poly cube, then i followed the tutorial on how to create a simple man. My problem now is the...
Thread by: grunze Subscribe
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grunze 05-10-2003|09:06 PM
Replies: 3
Views: 1,186
Iron Tick here.. your fellow nurbs freak. I know there are a lot of poly users in the forums and i wanted to ask a couple of questions concerning...
Thread by: iron_tick Subscribe
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iron_tick 05-10-2003|05:55 PM
Replies: 7
Views: 3,032
what does "tesselation" mean?
Thread by: thebrianproject Subscribe
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thebrianproject 04-10-2003|04:02 PM
Replies: 1
Views: 1,004
Hey I am planning on modeling a female figure. Does anyone know where I can find a tutorial? What I really need is reference from the...
Thread by: thebrianproject Subscribe
Views: 1,840
da_hoodlum 01-10-2003|10:13 PM
Replies: 2
Views: 1,840
Ok... I've done tutorials on stitching and yet after 20 hours I still can't get this simple thing to work. I've tried every single combination of...
Thread by: bdog Subscribe
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polygon9000 01-10-2003|07:20 PM
Replies: 5
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I'm a little confused as to the difference between the two. I know that attach actually joins two objects together and stitch seems to keep the two...
Thread by: NitroLiq Subscribe
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NitroLiq 01-10-2003|05:24 PM
Replies: 7
Views: 2,390
ok, my last nurbs model, than strickly polys hi guys and gals, i have this really detailed nurbs model that i made after i found a set of head...
Thread by: vladimirjp Subscribe
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vladimirjp 01-10-2003|05:17 PM
Replies: 1
Views: 933
Hey guys, I'm new to Maya and I'm trying to learn the WRX tutorial. However, I have a problem importing images into the planes. When I import the...
Thread by: dezinetech Subscribe
Views: 1,487
dezinetech 24-09-2003|11:16 PM
Replies: 6
Views: 1,487
hi there! im maya newbie. im doing my first poly model now (a head)... i got a problem. i want to spin the edge connecting two polys so after it...
Thread by: vertiis Subscribe
Views: 1,586
vertiis 24-09-2003|09:28 PM
Replies: 6
Views: 1,586
basically this is a sanity plea. I can't seem to get my head around this tool. It doesn't seem to behave as I'd expect. :banghead: Does...
Thread by: theadle Subscribe
Views: 1,590
CoolDuck 24-09-2003|05:44 PM
Replies: 3
Views: 1,590
Is there a way to convert Maya scenes into Max or lightwave without using polytrans?The polytrans plugin fails to load in Maya for some reason and...
Thread by: polygon9000 Subscribe
Views: 1,067
polygon9000 23-09-2003|07:10 PM
Replies: 3
Views: 1,067
Well , I was modeling a human figure, using extrudes for arms and legs. Now the problem is, that while modeling the hand, I turned the "Keep Faces...
Thread by: nspiratn Subscribe
Views: 1,529
nspiratn 20-09-2003|05:02 PM
Replies: 8
Views: 1,529
Well I am not really a boobs modelere (he he) but my problems are: How to connect both boobs so that the seem is smooth - I used an Append...
Thread by: nirsul Subscribe
Views: 1,290
nirsul 19-09-2003|06:11 PM
Replies: 3
Views: 1,290
This may not be the right place to post this, but I'll ask anyway. Does anybody know of any good foot modelling utorials out there. I've searched...
Thread by: Forlax Subscribe
Views: 1,393
josiah
by josiah
19-09-2003|05:32 PM
Replies: 1
Views: 1,393
i still can't move my lattice points even when i change from object mode just don't know what it could be does it in 5 and 4.5 could it be my video...
Thread by: djackson362 Subscribe
Views: 1,212
djackson362 18-09-2003|01:53 AM
Replies: 1
Views: 1,212
In 3DS Max there is a noise modifier - is there a similar deformer/function in Maya ? Nir:rolleyes:
Thread by: nirsul Subscribe
Views: 2,635
nirsul
by nirsul
17-09-2003|09:26 PM
Replies: 2
Views: 2,635
This is what i usually do whe i get mad at my models
Thread by: iron_tick Subscribe
Views: 1,359
iron_tick
by ragecgi
15-09-2003|10:29 PM
Replies: 1
Views: 1,359
hi guys when i convert to subd standerd mode form wire mode the wire cage is still visible,also my mental ray render isnt showing in my render...
Thread by: traveler Subscribe
Views: 1,341
traveler 15-09-2003|01:28 PM
Replies: 3
Views: 1,341
Hello friends ! I have two simply surfaces which I will merge. I´ve tried it to use the Fillet Surface Tool - but it seems to be, that there is...
Thread by: bernhard Subscribe
Views: 3,233
bernhard 15-09-2003|02:52 AM
Replies: 7
Views: 3,233
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