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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Border Edges within geometry
Hello! I got that Problem, you see on the attached picture. Geometry´s history: 2 nurbs surfaces (upper surface, lower surface), converted to...
Thread by: train_ucl
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Views: 3,589
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train_ucl
09-10-2003|10:25 AM
Replies:
2
Views: 3,589
Adding U & V patches to a surface
I have made a NURBS curve (heart shaped to fit the pool in the challenge) using the CV curve, closed it, and then used the Make Planar command to...
Thread by: Nataliia
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Views: 2,309
by
Nataliia
09-10-2003|01:57 AM
Replies:
2
Views: 2,309
attach surfaces - problem
Hi, I'k trying to attach two surfaces as shown it the picture, but after I've performed the attach, the resulting surface is kind of deformed. ...
Thread by: nspiratn
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Views: 2,828
by
nspiratn
09-10-2003|01:49 AM
Replies:
8
Views: 2,828
this is strange! is there some help
Can anybody help me? i tried to loft with imported illustrator curve... but it wont hold on it even if i reverse defferent parameter please...
Thread by: otaku
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Views: 2,261
by
iron_tick
08-10-2003|01:15 PM
Replies:
5
Views: 2,261
Face Scaling?
Hi, could someone please tell me how to scale two faces of the same poly object but on their own local axis, when I try at the moment they only scale...
Thread by: ade90054
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Views: 2,237
by
ade90054
07-10-2003|03:06 PM
Replies:
2
Views: 2,237
Funny Sub-d problem
Oy! I have a sub-d character. He stsrted out as a poly cube, then i followed the tutorial on how to create a simple man. My problem now is the...
Thread by: grunze
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Views: 1,834
by
iron_tick
05-10-2003|09:06 PM
Replies:
3
Views: 1,834
High Poly Counts
Iron Tick here.. your fellow nurbs freak. I know there are a lot of poly users in the forums and i wanted to ask a couple of questions concerning...
Thread by: iron_tick
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Views: 4,181
by
mtmckinley
05-10-2003|05:55 PM
Replies:
7
Views: 4,181
tess
what does "tesselation" mean?
Thread by: thebrianproject
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Views: 1,472
by
mtmckinley
04-10-2003|04:02 PM
Replies:
1
Views: 1,472
female figure
Hey I am planning on modeling a female figure. Does anyone know where I can find a tutorial? What I really need is reference from the...
Thread by: thebrianproject
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Views: 2,507
by
da_hoodlum
01-10-2003|10:13 PM
Replies:
2
Views: 2,507
Stitch problem! Pulling out my hair!
Ok... I've done tutorials on stitching and yet after 20 hours I still can't get this simple thing to work. I've tried every single combination of...
Thread by: bdog
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Views: 2,095
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polygon9000
01-10-2003|07:20 PM
Replies:
5
Views: 2,095
Global Stitch vs. Attach
I'm a little confused as to the difference between the two. I know that attach actually joins two objects together and stitch seems to keep the two...
Thread by: NitroLiq
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Views: 3,488
by
iron_tick
01-10-2003|05:24 PM
Replies:
7
Views: 3,488
ahh, a little help, please, pleeeeaaase
ok, my last nurbs model, than strickly polys hi guys and gals, i have this really detailed nurbs model that i made after i found a set of head...
Thread by: vladimirjp
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Views: 1,377
by
iron_tick
01-10-2003|05:17 PM
Replies:
1
Views: 1,377
need a quick answer w/ car development
Hey guys, I'm new to Maya and I'm trying to learn the WRX tutorial. However, I have a problem importing images into the planes. When I import the...
Thread by: dezinetech
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Views: 2,459
by
aldudeau
24-09-2003|11:16 PM
Replies:
6
Views: 2,459
spin quad?
hi there! im maya newbie. im doing my first poly model now (a head)... i got a problem. i want to spin the edge connecting two polys so after it...
Thread by: vertiis
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Views: 2,484
by
mtmckinley
24-09-2003|09:28 PM
Replies:
6
Views: 2,484
merge edge tool nightmares...
basically this is a sanity plea. I can't seem to get my head around this tool. It doesn't seem to behave as I'd expect. :banghead: Does...
Thread by: theadle
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Views: 2,351
by
CoolDuck
24-09-2003|05:44 PM
Replies:
3
Views: 2,351
scene conversion
Is there a way to convert Maya scenes into Max or lightwave without using polytrans?The polytrans plugin fails to load in Maya for some reason and...
Thread by: polygon9000
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Views: 1,674
by
dannyngan
23-09-2003|07:10 PM
Replies:
3
Views: 1,674
Extrude Problems :)
Well , I was modeling a human figure, using extrudes for arms and legs. Now the problem is, that while modeling the hand, I turned the "Keep Faces...
Thread by: nspiratn
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Views: 2,524
by
nspiratn
20-09-2003|05:02 PM
Replies:
8
Views: 2,524
Test Boobs problem
Well I am not really a boobs modelere (he he) but my problems are: How to connect both boobs so that the seem is smooth - I used an Append...
Thread by: nirsul
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Views: 1,850
by
adldesigner
19-09-2003|06:11 PM
Replies:
3
Views: 1,850
Foot tutorial
This may not be the right place to post this, but I'll ask anyway. Does anybody know of any good foot modelling utorials out there. I've searched...
Thread by: Forlax
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Views: 1,851
by
josiah
19-09-2003|05:32 PM
Replies:
1
Views: 1,851
lattice
i still can't move my lattice points even when i change from object mode just don't know what it could be does it in 5 and 4.5 could it be my video...
Thread by: djackson362
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Views: 1,706
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carrot juice
18-09-2003|01:53 AM
Replies:
1
Views: 1,706
Noise modifier in Maya ?
In 3DS Max there is a noise modifier - is there a similar deformer/function in Maya ? Nir:rolleyes:
Thread by: nirsul
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Views: 3,306
by
nirsul
17-09-2003|09:26 PM
Replies:
2
Views: 3,306
WHEN GOOD CV'S GO BAD
This is what i usually do whe i get mad at my models
Thread by: iron_tick
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Views: 1,951
by
ragecgi
15-09-2003|10:29 PM
Replies:
1
Views: 1,951
sud poly wire frame issue
hi guys when i convert to subd standerd mode form wire mode the wire cage is still visible,also my mental ray render isnt showing in my render...
Thread by: traveler
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Views: 1,958
by
iron_tick
15-09-2003|01:28 PM
Replies:
3
Views: 1,958
Edit Nurbs --> Surface Fillet ?
Hello friends ! I have two simply surfaces which I will merge. I´ve tried it to use the Fillet Surface Tool - but it seems to be, that there is...
Thread by: bernhard
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Views: 4,297
by
iron_tick
15-09-2003|02:52 AM
Replies:
7
Views: 4,297
Need a little guidance on my female character
Just doing some mirror and smooth tests to see how things are lining up on my model as this is my first attempt at character modeling. I'm worried...
Thread by: NitroLiq
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Views: 3,803
by
3dgurl
12-09-2003|08:04 AM
Replies:
12
Views: 3,803
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