Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
I have a high poly scult that is made in Zbrush and trying to make it low poly by retopologizing. Before doing that i thought it would be good to see...
Thread by: goggles Subscribe
Views: 7,031
goggles
by goggles
24-05-2012|03:13 PM
Replies: 2
Views: 7,031
I create a cv curve. Revolve it. Convert Nurbs to Polygons. Delete history. Set my Normals so they’re correct and center my pivot. Now I get this...
Thread by: mtcgs Subscribe
Views: 3,191
mtcgs
by ctbram
29-05-2012|10:01 PM
Replies: 13
Views: 3,191
hi guys i use maya 2011, i do one human plus the cloth, how am i gonna do a pose for both? is it i need to set joint on both human n cloth.. or any...
Thread by: omegaend Subscribe
Views: 2,214
omegaend 23-05-2012|01:24 PM
Replies: 0
Views: 2,214
Hi i'm a beginner in the CGI world. Let us assume that i want to make a 20 sec sci-fi adventurous battle...i know that this kind of work is weary...
Thread by: anthony77 Subscribe
Views: 1,325
anthony77 20-05-2012|09:03 AM
Replies: 0
Views: 1,325
Hey im new to using maya and im having a little issue thats driving me batty. While im using the create polygon tool to do exactly that i cannot see...
Thread by: Jackratbone Subscribe
Views: 1,638
Jackratbone
by ctbram
18-05-2012|10:54 AM
Replies: 1
Views: 1,638
Hello everyone I'm starting in maya and i want to pass a image that i created in corel draw to a 3D compose by modeling. In the tutorial from...
Thread by: chungleboton Subscribe
Views: 4,132
chungleboton
by ctbram
14-05-2012|10:26 PM
Replies: 2
Views: 4,132
Hi, I have been working on a character for a while. I am doing the shoe laces on these boots. The process i follow is, create different short...
Thread by: goggles Subscribe
Views: 7,277
goggles
by goggles
09-05-2012|04:22 PM
Replies: 3
Views: 7,277
I created this webbing by making the mesh(going to remodel that to look ref) then turning it into ncloth then dropped it on the helmet its the bit at...
Thread by: daverave Subscribe
Views: 6,790
daverave
by ctbram
28-05-2012|10:28 AM
Replies: 29
Views: 6,790
hi guys i done one model, is it i have rig before or after i add the cloth of the char?? or have to separate rig each char and cloth? i get confuse...
Thread by: omegaend Subscribe
Views: 1,370
omegaend 05-05-2012|10:31 AM
Replies: 0
Views: 1,370
do u guys know where can i find the reanbell as in resonance of fate.. t pose?
Thread by: omegaend Subscribe
Views: 964
omegaend 04-05-2012|04:15 PM
Replies: 0
Views: 964
hi soli guys, this maybe unusual question, does any1 know way to to a lighting element shape of any model?
Thread by: omegaend Subscribe
Views: 2,284
omegaend
by ctbram
03-05-2012|02:40 AM
Replies: 8
Views: 2,284
hello, i'm new on this forum and not verry good at english. i got a problem. i want to cleanup a mesh of a airplane, but what ever i did won't...
Thread by: olivierus Subscribe
Views: 2,430
olivierus 26-04-2012|03:12 PM
Replies: 5
Views: 2,430
It just started happening for no reason, it's appears as I zoom out from the object and gets worse the further out I zoom. If I zoom back close it...
Thread by: djwaterman Subscribe
Views: 1,810
djwaterman 24-04-2012|07:19 AM
Replies: 2
Views: 1,810
This is a problem I thought I understood how to cure, but it seems I've forgotten. It's when the Insert Edge Loop tool does not work interactively,...
Thread by: djwaterman Subscribe
Views: 4,310
djwaterman
by ctbram
24-04-2012|05:48 AM
Replies: 3
Views: 4,310
I want to create a rug like the one seen here but im not sure whats the best way to model the creases and whats the best approach to creating the...
Thread by: eneuman Subscribe
Views: 10,887
eneuman
by eneuman
27-04-2012|04:37 AM
Replies: 32
Views: 10,887
Hi, very noobie question, but I was just wondering is it always better to combine objects in a mesh with adjoining edge vertex's or can you just...
Thread by: mendosa69 Subscribe
Views: 7,797
mendosa69 20-04-2012|07:08 PM
Replies: 7
Views: 7,797
I have modeled a square character, and applied textures to it. Now, I want toincrease the number of squares/polygons that it has. But when I do so,...
Thread by: Zebahan Subscribe
Views: 5,142
Zebahan 17-04-2012|10:37 PM
Replies: 8
Views: 5,142
hi guys i use maya2011 i wonder how to create a eye n hair, is it use cylinder doing it like pcs by pcs or got othe way......? same v eye cause i...
Thread by: omegaend Subscribe
Views: 3,215
omegaend 15-04-2012|05:22 PM
Replies: 4
Views: 3,215
I am modeling a character where I split it in and planned to "Duplicate Special" it. I'm at this bit ATM and I wish to connect the vertices...
Thread by: Zebahan Subscribe
Views: 8,184
Zebahan
by Jay
14-04-2012|08:30 PM
Replies: 4
Views: 8,184
i use maya 2011 i try convert from poly into subd.. but the errors appear. can guide me tq.. // Error: Command polyToSubdiv failed. Open Script...
Thread by: omegaend Subscribe
Views: 7,199
omegaend
by Jay
14-04-2012|11:15 AM
Replies: 20
Views: 7,199
I get this strange problem when trying to model in any mode: http://gyazo.com/939468919b2215145cf5734bab6807cf Could anyone help me out?
Thread by: Zebahan Subscribe
Views: 2,551
Zebahan 14-04-2012|10:53 PM
Replies: 5
Views: 2,551
Hi, could some take a scene file I have to operate a boolean for me? Its a cylinder with about 100 holes I want to cut out of it to get a mesh...
Thread by: Sircharles Subscribe
Views: 1,534
Sircharles 11-04-2012|08:01 AM
Replies: 6
Views: 1,534
I started building my first model today and it got me wondering... 'How would experienced modellers approach the same task?' Here's an screen...
Thread by: pbryd Subscribe
Views: 1,661
pbryd
by David
09-04-2012|09:55 PM
Replies: 3
Views: 1,661
Hello, I've been modeling Anakin's lightsaber from Star Wars. I used a Boolean Difference to cutout a circular area on the model. After doing so...
Thread by: crobe Subscribe
Views: 12,134
crobe
by crobe
09-04-2012|02:34 AM
Replies: 4
Views: 12,134
i try to the smooth proxy in maya 2011.hi guys i soli to ask,.. i had no idea what did i press.. somehow in channel box, the outputs for...
Thread by: omegaend Subscribe
Views: 1,790
omegaend 07-04-2012|10:10 AM
Replies: 0
Views: 1,790
Showing threads 1201 to 1225 of 1650
Currently Active Users 20 ( 0 members & 20 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off