Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello forum, would like to make some first experiences in 3D and with Maya :) 1. Is it ok buy and afterwards to use/install an old version of...
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joe1234
by joe1234
22-03-2022|03:28 PM
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Is it possible to orient the manipulator`s axis based on the rotation of another object? Like i did here in 3ds max ...
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TaraSilvia 17-03-2022|03:50 PM
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Hi, What would be the best way of linking two cameras together so that one mirrors the movements of the other? So far, I've tried connecting...
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se7enhedd 13-02-2022|08:58 PM
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Hi, I cannot solve this issue in Mental Ray no matter what (not by increasing quality or the anti-alias or the color management or switching...
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telmog
by telmog
06-02-2022|01:28 AM
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Hi, I always seem to have this issue. When I load an HDRI, it's always way too big comparered to my scene. How do I fix that? I'm using Redshift...
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Celi
by Celi
25-01-2022|02:17 PM
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This window is an incredible nuisance I use the channel editor window which offers allot more control and is a real native window GUI. How can I...
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hellendorandt89 20-01-2022|10:53 AM
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hello guys, I have issue with resizing textures. I add texture to the object and wanted to resize it in UV editor but it doesn't work. I have...
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jasnacholera 06-12-2021|04:23 PM
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Hello guys I am watching this tutorial and im doing the same project on my computer. When he gets to add lightning everything is fine except that i...
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jasnacholera 03-12-2021|09:26 PM
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I am trying to export a simple object with an animation created in Maya into Unreal, but Unreal imports with pivots set at the world origin. I can't...
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SirLeinad 22-11-2021|10:56 PM
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I'm trying to control the color of a ramp through expression, but I haven't figured out what syntax the colour should be in....
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Poly3rd
by Poly3rd
01-11-2021|06:23 PM
Replies: 2
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hello, how do I get this rounding towards the end of the speakers? https://abload.de/img/inked20210326_154740_x6kso.jpg ...
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User808
by Poly3rd
29-10-2021|08:06 PM
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Hey guys, I'm experimenting with light bulbs at the moment. I'm trying to make the light from the filament to bloom - I can do that if I remove...
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AmarildoJr
by Jay
20-10-2021|09:08 PM
Replies: 1
Views: 7,068
I think Indians r at their best in cricket now Well. Indian performance has been great in last 2 matches. We beat Bangladesh and South Africa by...
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alanwake820 14-10-2021|09:38 AM
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hey there 1st as you now i am noob and still learning and the way i use to learn is the "internet"! i never went to CG school so in the world of...
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DeveloperTj 12-10-2021|08:21 AM
Replies: 2
Views: 6,224
hello am new here and also new to Maya just switched from blender i am trying to create edge cracks on cube the way i do it just beveled the...
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DeveloperTj
by David
08-10-2021|05:51 PM
Replies: 2
Views: 6,097
Is it preferable to have your mesh UV mapped, before you bind the skin ?
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Intersteller
by jsprogg
07-10-2021|12:14 PM
Replies: 1
Views: 3,956
I cant believe I joined this website 20 years ago. Mental!
Thread by: Stephen Subscribe
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Stephen
by David
01-10-2021|10:03 AM
Replies: 1
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So who uses what project manager plugins/scripts. I have used openPipeline for about 15 years and has always worked just fine, but with Maya 2022...
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Stephen
by Stephen
29-09-2021|03:16 PM
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Hi there, in Max i used to have a sound that played when my render was done, so I could be away from the computer while it rendered, and come back...
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kara danvers 17-09-2021|04:30 AM
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So, I'm obviously totally new at this modeling thing. I'm running through a bunch of tutorials with the hope to make some models I can print. My...
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Newmonic
by David
02-09-2021|12:51 PM
Replies: 2
Views: 3,698
Hey everyone, so im having issues with Maya animations and the viewport, when i open maya and scrub through my animation, the character model behaves...
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murambi
by murambi
02-09-2021|05:36 AM
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Views: 3,391
Is it a problem to place Keyframe animation right on the joint nodes? Other than its a hassle for the animators to pick the joints ?
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Intersteller 10-08-2021|03:51 AM
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Views: 2,300
When I make a new cylinder, and view the attributes via the attribute Editor, the polyCylinder1 tab is missing. I've tried the "show" button and it...
Thread by: Dr.Polygon Subscribe
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rizedred 29-07-2021|05:56 AM
Replies: 9
Views: 9,816
I know this hasn't got much to do with maya but i'd like to explore other areas of digital art outside just 3D and develope my 2d skills. I'm...
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ckyuk
by ckyuk
26-07-2021|06:10 PM
Replies: 13
Views: 9,555
Issue: Textures generated from within Hypershade were applied to an already rigged/animated mesh. When I render with Arnold the textures swim on the...
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Revan03
by Revan03
24-06-2021|03:10 PM
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Views: 3,069
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