Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-08-2008 , 12:39 AM
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Blend Shapes for Head

How should I do to unite the head with Blend Shapes applied with the rest of the body?
I'm not getting success with the Merge Vertices command.


Last edited by afmadeira; 05-08-2008 at 02:54 AM.
# 2 06-08-2008 , 01:15 AM
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first "combine" polygons then "merge" vertices. can´t merge verts from 2 different geometries


everything starts and ends in the right place at the right time.
# 3 06-08-2008 , 03:00 AM
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I do that, but when I rotate the joint the vertices split.
I´m begginer ok?
Look please the image attached.

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