This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i am not ble to map my face.firts of all i select the front faces then i go toedit polygone-texture-planar mapping.after i i dotn know what to do. i dont know how to see my whole face unwrap correctly.(i dont know if unwrap means that lol)
if someone had a good tutorial easy to understand.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off