Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-12-2005 , 01:14 AM
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UVs and Photoshop

Hello,

I saw the "texture basic" tutorial, and Mike used and UV map on photoshop to create the texture... now here lies my question...
he didnt explained how he got the UV map on Photoshop :hug:

how can i do that?? user added image :headbang:

thx

# 2 09-12-2005 , 09:03 PM
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What do is you go to polygons-uv snapshot. But you have to have the objects selected.


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# 3 21-12-2005 , 02:37 AM
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here

here~

Attached Thumbnails

hello~maya~
# 4 16-01-2006 , 08:10 AM
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how would you do this using maya 7 ??

# 5 22-01-2006 , 09:01 PM
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The same way as the above image, that's what software it is

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