This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Originally posted by Mythix He said he didn't expect me to have come so far so quickly and that the CD tray look cool, Jornkes introduced me to maya a few days ago so he kind of tutored me into this
oops. I'm an idiot. sorry.
And yeah, I think blomkaal is right. That's how you do it.
Yeah i've allready tried to make some uv's inside but that didn't light the place up the way i would want it to, actually there was no light at all ... :s but I'll search how to make good UV's when the model is finished ;-)
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