Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-09-2011 , 08:30 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

Mental Ray -help on the way???

# 2 01-10-2011 , 02:19 AM
ctbram's Avatar
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,997

"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 01-10-2011 , 02:36 AM
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The guy's name is Zap. Can't go wrong user added image

# 4 01-10-2011 , 04:35 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
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With a name like Zap.....well the ball is rolling..LOL...lets HOPE something good will come of this?

Thanks Jay

cheers bullet


"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 03-10-2011 , 12:53 AM
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19 year Veteran
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Location: U.S.A.
Posts: 2,140
He actually goes by Master Zap, if thats the same Zap. He basically hails from where he did FX work for some starwars fanfilms. I recall seeing his work on a few fan films back in 2001 if I'm not mistaken. His mentalray knowledge is first rate, but he basically teaches MR from MAX. He not much of a maya guru from what I have heard. Maybe he has changed.

Edit: I missed jay's post talking about him. Yeah, it's Master Zap. Forgot about his involvement at CGtalk. I actually got into an argument with him regarding the 2007 transformers movie.

Last edited by THX1138; 03-10-2011 at 12:57 AM.
# 6 03-10-2011 , 01:41 PM
NitroLiq's Avatar
Join Date: Nov 2002
Location: New York
Posts: 2,133
Yep, that's the same Master Zap from IIRC, he did some fanfilm effects test with his kid(s) showing cloning and comping a spaceship into live footage. Certainly knows his stuff. Hopefully, it will be a boon to AD.

"Terminat Bora Diem, Terminal Auctor opus."
# 7 06-10-2011 , 11:51 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Hopefully some of his stuff finds it's way into Maya. MR in Maya isn't exactly user friendly at the moment.

Imagination is more important than knowledge.
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