Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-06-2012 , 01:26 PM
Sircharles's Avatar
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UseBackground Shader

Hi, Im trying to isolate a few things in my scene to save on rendering.

For a character I want to also have his shadows rendered/either with him or seperate.

He sits infront of two planes.

I put usebackground shader on these two planes and turned his visibility to o, reflections, etc off.

But this is what I get in Alpha... Is this how you are supposed to render to isolate shadows?

Graham

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# 2 23-06-2012 , 02:56 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
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don't think the attachment worked, i can't see anything.

use mip_matteshadow

# 3 23-06-2012 , 04:15 PM
Sircharles's Avatar
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Not on my computer now but,

if I just drop the mip_matteshadow onto the background and hide my character, it will give me just my shadows?

I'll try that.

# 4 23-06-2012 , 09:53 PM
# 5 24-06-2012 , 02:09 PM
Sircharles's Avatar
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Ya, saw that and got it working. Thanks.

# 6 24-06-2012 , 02:20 PM
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No problem, that shader can be a little tricky, so glad my video helped

Jay

# 7 24-06-2012 , 02:31 PM
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och, well my suggestion would be just as good (if not better) user added image

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