In only my Perspective view. When panning and looking around my meshes they seem to get distorted he closer i am. If i were to orbit around to see different sides. It would look like they would stretch to the sides of the window as if i was looking through a weird camera lens. I tried looking up the solution to this but no luck. Im working on a project for school and the solution is needed fast.
I was making lego bricks and i went to put a image plane into the scene. I tried attempting to edit the plane and it now is acting up.
Any help would be appreciated!