Can any one help me fix my maya uv issue, i have laid them out well and transferred them to photoshop but when i return them to maya they do not work, they are just like unUV'ed textures
Yeah, you probably want to scale all the UVs down into the 0-1 space. The texture is repeating once for every 0-1 tile. Otherwise you can modify your place 2D texture node to have the repeat be 0.2 (1/5th the size).
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