Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 19-02-2015 , 01:08 PM
Registered User
Join Date: Sep 2014
Posts: 12

View Port 2.0 solid color with use all lights

Hi, I have problem, I don't know what I did wrong but now when I (in view port 2.0) turning on "use all lights" the surface is changing to solid color of material. I've tried to conform and reverse normals but it doesn't help. What else I can do? Please help! user added image In legacy high quality viewport every looks fine! What I done wrong? Why its happening?

Attached Thumbnails

Last edited by BAD COMMAND; 19-02-2015 at 01:13 PM.
# 2 19-02-2015 , 05:16 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Turn off use all lights and use default lighting

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads