Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-02-2020 , 10:30 AM
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Join Date: Aug 2019
Posts: 2

Open File dialog and assign texture

Hi, I created a Blinn material and it has 2d texture node now what I want is that when the user runs this script it should ask which texture he wants to assign Any idea?

string $mySel[] = `ls -sl`;
string $myBlinn = `shadingNode -asShader blinn`;
string $myFile = `createRenderNodeCB -as2DTexture "" file ("")`;
setAttr ($myBlinn + ".specularRollOff")0.2;
connectAttr ($myFile+".outColor") ($myBlinn+".color");
select $myFile;
AEfileTextureBrowser ("AEassignTextureCB " + $myFile + ".fileTextureName") $myFile image;
select -r $mySel;
hyperShade -assign $myBlinn $mySel;

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