Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-01-2021 , 10:33 AM
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Join Date: Jan 2021
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Snapping / Wrapping one object to another (like taking the shape of the other obj) *s

# 2 04-02-2021 , 09:50 AM
Dango77's Avatar
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Join Date: Mar 2009
Location: London, England
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It looks like you need to add more polygons to the object, you're trying to wrap a flat object around a curved object, so make sure the flat object has the same amount of quads vertically and horizontally that the curved one does. count how many quads the area of the curved object has in the area you're snapping to, and then up the amount on the flat object using the split polygon tool.
If you use the wireframe on shaded option in the viewport it can help when modelling to.

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