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Old 14-12-2005, 01:56 AM   #1
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Join Date: Nov 2004
Location: Venezuela
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Default Dielectric material with bump mapping

I recently downloaded some Mental Ray Phenomenon from

I've found the “Dielectric shader with bump mapping” really useful. The only thing is that I don't know how to place the bump map texture accurately (there is no 2D or 3D texture placement node).

Here is an image of a lollypop I created just to test this material. I spend like one hour trying to place the bump map! :angery:

Any ideas?
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