Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-03-2004 , 06:43 PM
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Normal Mapping

I was curious if anyone could help me figure out the procedure to normal mapping.


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# 2 26-03-2004 , 09:20 PM
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hope this will help ya:
linky

# 3 27-03-2004 , 12:22 AM
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Thank you so much. I have only been able to breeze through it, but I can tell that this is what I have been looking for. You have just helped me out tremendously.

Once again thanks again.


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