This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
if its something you work on, and will continue working on and want to share, then WIP is the forum, never the less the quality ..
In this case its a nice piece of promissing work for a first timer.. so keep posting images as you work on the model and grant experience from others comments.
To comment your model :
Something strange is going on in the eye area,
what are those cylinders doing? ,
You have some creasing going on in the center of the head and the body, you should try to smooth that out.
Tip:
Always model in a neutral pose, and pose it later when the model is finished.
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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