Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-10-2004 , 03:43 PM
Registered User
Join Date: Sep 2004
Posts: 8

how make hdri texture?

i need normal gradient texture. from black to white.
but it must be hdri texture.
how i can create this texture?
somtimes is better use ordinary gradient as complicated textures from net /architecture,.../
thx!

# 2 16-10-2004 , 01:22 AM
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
not sure what you're after but how about using the procedural ramp texture node and bumbing up the color values of the color point entries.


Kari
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# 3 18-10-2004 , 07:27 AM
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Join Date: Sep 2004
Posts: 8
yes! it work! thx

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