Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-05-2008 , 09:41 AM
udayachandran's Avatar
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Join Date: Apr 2006
Location: chennai
Posts: 3

texturing

:headbang:
Hi guys pls help me in getting good UV Texturing techniques for a monster character in maya, & also good texturing.

Thanks

# 2 21-05-2008 , 03:43 PM
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Join Date: May 2006
Location: Hastings UK
Posts: 895
For UV mapping I always use RoadKill which can be found here https://www.pullin-shapes.co.uk/page8.htm

As far as texturing goes I use zbrush since the zprojection is superb if you are texturing from photos and reference pics.

Hope this is of help and good luck.

# 3 28-05-2008 , 10:24 AM
vargasjosemar's Avatar
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Join Date: May 2008
Location: Brasil
Posts: 1
good :attn:

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