Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-05-2004 , 05:17 PM
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Apache texturing

UVs anyone? How about 47000+ of them? user added image

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# 2 11-05-2004 , 05:24 PM
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looks good KB....


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# 3 11-05-2004 , 05:27 PM
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Have fun. Kman. :p


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# 4 11-05-2004 , 10:42 PM
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Played around with some procedural shaders. Here's a test render.

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# 5 12-05-2004 , 01:27 AM
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Played a bit more with the shader and lighting...
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I think this is good enough base for converting it to file texture and continue from there... c&c?


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# 6 12-05-2004 , 01:41 AM
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Looking better and better mate.....


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# 7 13-05-2004 , 01:39 AM
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Started doing the bump maps. Forgot to turn the smoothing on in the first pic and shadows in both of them :/ ...

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# 8 13-05-2004 , 01:41 AM
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sweet dude you texture better than me hehehe


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# 9 13-05-2004 , 02:45 AM
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son of a biatch......damn fine texturing.....

# 10 15-05-2004 , 01:00 AM
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pfff...

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# 11 15-05-2004 , 02:00 AM
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Some very nice texturing there KB user added image

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# 12 15-05-2004 , 03:53 PM
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Thanks guys. Added some rust and corrosion today (too much?).

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Gonna try and add some dust and dirt too.


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# 13 15-05-2004 , 04:26 PM
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maybe just a bit to much rust but it looks dame sweet.. your putting me to shame...


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# 14 15-05-2004 , 04:30 PM
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Originally posted by Kurt
your putting me to shame...

lol.. you're funny... thanks for the comment. i was a bit unsure of the amount of the rust. let's see what happens after i add some more dust and dirt. i'll tweak the rust some more after that...


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# 15 16-05-2004 , 12:44 AM
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I think I'll call this piece done. It's not like they're painted in real world but who cares user added image Real ones are kinda boring user added image

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