This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
ok cool
that will not be random movement though? would look a bit. . mechanical?
i'm assuming there's a 'random' command I could add in there somewhere?
also, i need the movement to be relative not absolute, so when i position the sphere, the up down movement will be on top of the existing Y data, not instead of.
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